2026/01/07

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2026-01-07 06:17:31 +0100merijn(~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 246 seconds)
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2026-01-07 04:36:55 +0100bitdex(~bitdex@gateway/tor-sasl/bitdex) (Ping timeout: 252 seconds)
2026-01-07 04:36:18 +0100merijn(~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn
2026-01-07 04:32:38 +0100bitdex(~bitdex@gateway/tor-sasl/bitdex) bitdex
2026-01-07 04:32:23 +0100 <ncf> if you want *every* quarter turn in the sequence to move the chosen edge, then the answer should be no because every quarter turn flips the edge's orientation
2026-01-07 04:30:25 +0100merijn(~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 246 seconds)
2026-01-07 04:29:56 +0100 <ncf> requiring the edge to have moved during the sequence doesn't change anything, because you can always compose with Xⁿ, where X is a move of order n that moves every edge
2026-01-07 04:29:37 +0100Sgeo(~Sgeo@user/sgeo) Sgeo
2026-01-07 04:29:01 +0100humasect(~humasect@dyn-192-249-132-90.nexicom.net) (Ping timeout: 246 seconds)
2026-01-07 04:26:09 +0100 <ncf> the question has a bit of a trivial answer then: a single quarter move leaves 8 edges alone
2026-01-07 04:24:28 +0100humasect(~humasect@dyn-192-249-132-90.nexicom.net) humasect
2026-01-07 04:24:02 +0100 <ncf> yeah i totally failed to parse that
2026-01-07 04:23:45 +0100merijn(~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn
2026-01-07 04:23:39 +0100 <ncf> oh
2026-01-07 04:23:21 +0100 <int-e> it could certainly be phrased better
2026-01-07 04:23:07 +0100 <int-e> "odd move sequence"
2026-01-07 04:22:37 +0100 <ncf> so an "odd move" is an odd number of quarter turns?
2026-01-07 04:20:59 +0100 <int-e> (when looking at piece positions, not their orientation)
2026-01-07 04:20:02 +0100 <int-e> ncf: disallowing half turns matters if you're concerned with the number of moves you make, or just their parity, because each quarter turn is an odd permutation of the edge pieces and also an odd permutation of the corner pieces
2026-01-07 04:12:35 +0100merijn(~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 240 seconds)