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| 2026-01-07 04:36:55 +0100 | bitdex | (~bitdex@gateway/tor-sasl/bitdex) (Ping timeout: 252 seconds) |
| 2026-01-07 04:36:18 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 04:32:38 +0100 | bitdex | (~bitdex@gateway/tor-sasl/bitdex) bitdex |
| 2026-01-07 04:32:23 +0100 | <ncf> | if you want *every* quarter turn in the sequence to move the chosen edge, then the answer should be no because every quarter turn flips the edge's orientation |
| 2026-01-07 04:30:25 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 246 seconds) |
| 2026-01-07 04:29:56 +0100 | <ncf> | requiring the edge to have moved during the sequence doesn't change anything, because you can always compose with Xⁿ, where X is a move of order n that moves every edge |
| 2026-01-07 04:29:37 +0100 | Sgeo | (~Sgeo@user/sgeo) Sgeo |
| 2026-01-07 04:29:01 +0100 | humasect | (~humasect@dyn-192-249-132-90.nexicom.net) (Ping timeout: 246 seconds) |
| 2026-01-07 04:26:09 +0100 | <ncf> | the question has a bit of a trivial answer then: a single quarter move leaves 8 edges alone |
| 2026-01-07 04:24:28 +0100 | humasect | (~humasect@dyn-192-249-132-90.nexicom.net) humasect |
| 2026-01-07 04:24:02 +0100 | <ncf> | yeah i totally failed to parse that |
| 2026-01-07 04:23:45 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 04:23:39 +0100 | <ncf> | oh |
| 2026-01-07 04:23:21 +0100 | <int-e> | it could certainly be phrased better |
| 2026-01-07 04:23:07 +0100 | <int-e> | "odd move sequence" |
| 2026-01-07 04:22:37 +0100 | <ncf> | so an "odd move" is an odd number of quarter turns? |
| 2026-01-07 04:20:59 +0100 | <int-e> | (when looking at piece positions, not their orientation) |
| 2026-01-07 04:20:02 +0100 | <int-e> | ncf: disallowing half turns matters if you're concerned with the number of moves you make, or just their parity, because each quarter turn is an odd permutation of the edge pieces and also an odd permutation of the corner pieces |
| 2026-01-07 04:12:35 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 240 seconds) |
| 2026-01-07 04:07:59 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 04:06:11 +0100 | chromoblob | (~chromoblo@user/chromob1ot1c) chromoblob\0 |
| 2026-01-07 04:05:43 +0100 | chromoblob | (~chromoblo@user/chromob1ot1c) (Ping timeout: 264 seconds) |
| 2026-01-07 04:03:03 +0100 | Googulator | (~Googulato@2a01-036d-0106-26d0-8c1b-7e0c-a592-043c.pool6.digikabel.hu) |
| 2026-01-07 04:00:29 +0100 | <ncf> | "quarter turn only"? quarter turns generate all moves, what do you mean? |
| 2026-01-07 03:56:48 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 244 seconds) |
| 2026-01-07 03:53:04 +0100 | mange | (~mange@user/mange) (Quit: Quittin' time!) |
| 2026-01-07 03:52:11 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 03:49:40 +0100 | <mange> | I don't think there is. 3x3 cubes have edge parity, from memory, so I think only even permutations bring them back. (The above linked Wikipedia page says that corners are in Z_3 and edges are in Z_2, which is consistent with my memory.) |
| 2026-01-07 03:48:05 +0100 | trickard_ | trickard |
| 2026-01-07 03:47:47 +0100 | humasect | (~humasect@dyn-192-249-132-90.nexicom.net) (Quit: Leaving...) |
| 2026-01-07 03:46:03 +0100 | omidmash | (~omidmash@user/omidmash) omidmash |
| 2026-01-07 03:42:54 +0100 | omidmash | (~omidmash@user/omidmash) (Quit: The Lounge - https://thelounge.chat) |
| 2026-01-07 03:41:25 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 264 seconds) |
| 2026-01-07 03:40:35 +0100 | <haskellbridge> | <Liamzee> is hallucination or not |
| 2026-01-07 03:40:14 +0100 | <haskellbridge> | <Liamzee> apparently i have no ability to assess whether DS claiming that there exists a odd move (quarter turn only) sequence that returns an edge piece to its starting location without flipping its colors |
| 2026-01-07 03:39:13 +0100 | ezzieyguywuf | (~Unknown@user/ezzieyguywuf) (Ping timeout: 265 seconds) |
| 2026-01-07 03:36:23 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 03:29:10 +0100 | ljdarj | (~Thunderbi@user/ljdarj) (Ping timeout: 246 seconds) |
| 2026-01-07 03:29:05 +0100 | Sgeo | (~Sgeo@user/sgeo) (Read error: Connection reset by peer) |
| 2026-01-07 03:27:37 +0100 | dfg | (~dfg@user/dfg) (Ping timeout: 264 seconds) |
| 2026-01-07 03:26:59 +0100 | dysfigured | (~dfg@50.116.28.89) |
| 2026-01-07 03:25:48 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 252 seconds) |
| 2026-01-07 03:20:50 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |
| 2026-01-07 03:17:49 +0100 | trickard_ | (~trickard@cpe-57-98-47-163.wireline.com.au) |
| 2026-01-07 03:17:37 +0100 | trickard | (~trickard@cpe-57-98-47-163.wireline.com.au) (Read error: Connection reset by peer) |
| 2026-01-07 03:16:43 +0100 | wennefer0 | (~wennefer0@user/wennefer0) (Remote host closed the connection) |
| 2026-01-07 03:10:55 +0100 | wennefer0 | (~wennefer0@user/wennefer0) wennefer0 |
| 2026-01-07 03:09:35 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) (Ping timeout: 240 seconds) |
| 2026-01-07 03:09:22 +0100 | tremon | (~tremon@83.80.159.219) (Remote host closed the connection) |
| 2026-01-07 03:05:03 +0100 | merijn | (~merijn@host-cl.cgnat-g.v4.dfn.nl) merijn |