2025/05/02

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2025-05-02 23:51:41 +0200ljdarj1ljdarj
2025-05-02 23:51:41 +0200ljdarj(~Thunderbi@user/ljdarj) (Ping timeout: 244 seconds)
2025-05-02 23:49:34 +0200peterbecich(~Thunderbi@syn-047-229-123-186.res.spectrum.com) peterbecich
2025-05-02 23:48:05 +0200ljdarj1(~Thunderbi@user/ljdarj) ljdarj
2025-05-02 23:47:30 +0200ljdarj(~Thunderbi@user/ljdarj) ljdarj
2025-05-02 23:42:34 +0200 <tcard> sm: Thank you! I did not know of that book yet. It is an HTML-only book with no source or publication date, which makes it an edge case. I just emailed the author to discuss.
2025-05-02 23:40:43 +0200m15k47on1c(~m15k47on1@user/m15k47on1c) m15k47on1c
2025-05-02 23:40:43 +0200m15k47on1c(~m15k47on1@189.62.151.15) (Changing host)
2025-05-02 23:40:43 +0200m15k47on1c(~m15k47on1@189.62.151.15)
2025-05-02 23:36:02 +0200m15k47on1c(~m15k47on1@user/m15k47on1c) (Ping timeout: 252 seconds)
2025-05-02 23:31:20 +0200 <hellwolf> for their own enjoyment, not others cheapness in investing in hardwares.
2025-05-02 23:30:56 +0200 <hellwolf> Nerds be better off torturing themselves with lenses and parsecs
2025-05-02 23:30:43 +0200 <EvanR> so it stands for garbage collecting compiler
2025-05-02 23:30:36 +0200 <hellwolf> it's a exploitation of nerds!
2025-05-02 23:30:15 +0200 <EvanR> gcc contains compilers for languages with gc, like java
2025-05-02 23:29:55 +0200 <monochrom> haha xerox
2025-05-02 23:29:35 +0200 <monochrom> They like hand-optimizing things because they are easily nerd-sniped. There may also be some OCD involved.
2025-05-02 23:29:02 +0200 <xerox> something like https://i.imgflip.com/9spf4o.jpg
2025-05-02 23:26:26 +0200 <hellwolf> I was trying to say: human should be more expensive than hardwares. Our mental health is more important than optimizing for machines. So, Haskell, please.
2025-05-02 23:26:15 +0200 <monochrom> If C# is acceptable then Haskell should be even more so! We have better and more optional type sigs.
2025-05-02 23:26:14 +0200 <EvanR> so yeah
2025-05-02 23:26:06 +0200 <EvanR> I just today "fixed" my space engineers on linux by putting a magic XML line that switches from one GC to the other
2025-05-02 23:24:49 +0200 <monochrom> 10 years ago game devs scaremongered about "but Haskell uses GC, so no go".
2025-05-02 23:24:18 +0200 <monochrom> I'm glad that GC is now acceptable, nay, preferred, in game dev! >:)
2025-05-02 23:22:40 +0200 <EvanR> the article has a more accurate assessment I think
2025-05-02 23:21:21 +0200 <haskellbridge> <Liamzee> it's more, they lived on a Rust engine, the engine was immature, not to say the least about Rust borrow checker, they moved to a multi-billion dollar commercial C++ engine with C# bindings, they had a better time
2025-05-02 23:20:14 +0200 <EvanR> C# had less type signature (but also totally different framework)
2025-05-02 23:19:56 +0200 <EvanR> the rust they demonstrated had a lot of lines of type signature
2025-05-02 23:19:55 +0200 <haskellbridge> <sm> we discussed in #haskell-game:matrix.org (https://matrix.to/#/#haskell-game:matrix.org) recently.. here's the HN thread, it is quite interesting: https://news.ycombinator.com/item?id=43824640
2025-05-02 23:19:46 +0200 <haskellbridge> <Liamzee> https://deadmoney.gg/news/articles/migrating-away-from-rust
2025-05-02 23:19:41 +0200 <haskellbridge> <Liamzee> C# gave them Unity bindings
2025-05-02 23:19:31 +0200 <monochrom> C I can believe. C# is not less verbose than Rust.
2025-05-02 23:19:09 +0200 <monochrom> I'm surprised at that.
2025-05-02 23:18:56 +0200 <haskellbridge> <sm> C#
2025-05-02 23:18:56 +0200 <EvanR> C#
2025-05-02 23:18:52 +0200 <monochrom> Which normal language did they choose?
2025-05-02 23:18:33 +0200 <EvanR> and how their code shrank by a factor of 5 after rewriting it in a normal language
2025-05-02 23:18:06 +0200 <EvanR> that article about architect of ruin moving away from rust (2 years ago) wasn't too surprising
2025-05-02 23:16:49 +0200peterbecich(~Thunderbi@syn-047-229-123-186.res.spectrum.com) (Ping timeout: 276 seconds)
2025-05-02 23:16:16 +0200nacation(~m-3l4s76@user/nacation) nacation
2025-05-02 23:16:14 +0200 <haskellbridge> <Liamzee> i guess it's just that my expectations are too high for rust, so Haskell can surpass expectations, Rust can fail to meet expectations, at least in game dev
2025-05-02 23:15:48 +0200 <monochrom> How a language is used is 99% determined by networking effect seeded by random accidents, only 1% by the language itself.
2025-05-02 23:15:18 +0200__jmcantrell__(~weechat@user/jmcantrell) (Ping timeout: 244 seconds)
2025-05-02 23:15:10 +0200 <haskellbridge> <Liamzee> rust, on the other hand, i'm surprised people don't jam rustc with issues that "the compiler isn't generating my source code for me"
2025-05-02 23:14:19 +0200 <haskellbridge> <Liamzee> spj et al didn't even try to blackmail tim sweeney for unreal bindings
2025-05-02 23:14:06 +0200 <EvanR> godot isn't really the kind of thing you bind to anyway, it's not a library (unfortunately, perhaps)
2025-05-02 23:13:43 +0200 <haskellbridge> <Liamzee> and yeah i guess the expectations aren't there anymore, i mean, godot bindings are old and possibly rusted
2025-05-02 23:12:57 +0200 <EvanR> not borrow checking
2025-05-02 23:12:56 +0200nacation(~m-3l4s76@user/nacation) (Ping timeout: 252 seconds)
2025-05-02 23:12:36 +0200 <EvanR> re expectations there was that talk by carmack where he said functional programming was the future