2024/10/26

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2024-10-27 01:24:05 +0200merijn(~merijn@128-137-045-062.dynamic.caiway.nl) merijn
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2024-10-27 00:44:29 +0200alp_(~Srain@static-176-175-89-30.ftth.abo.bbox.fr)
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2024-10-27 00:39:40 +0200alexherbo2(~alexherbo@2a02-8440-3203-12fd-b4b9-ff77-69f2-fdd7.rev.sfr.net) alexherbo2
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2024-10-27 00:12:05 +0200euleritian(~euleritia@ip4d16fc38.dynamic.kabel-deutschland.de) (Read error: Connection reset by peer)
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2024-10-26 23:56:49 +0200hgolden_(~hgolden@23.162.40.69) hgolden
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2024-10-26 23:54:52 +0200ash3en(~Thunderbi@2a03:7846:b6eb:101:93ac:a90a:da67:f207) (Quit: ash3en)
2024-10-26 23:54:46 +0200 <ash3en> ok, will read more about this : )
2024-10-26 23:52:59 +0200 <geekosaur> which is typical for streaming audio protocols
2024-10-26 23:52:27 +0200takuan(~takuan@178-116-218-225.access.telenet.be) (Remote host closed the connection)
2024-10-26 23:52:16 +0200 <geekosaur> most likely your coworker was talking about the OSC protocol doing an initial handshake and then streaming, which would be the same regardless of TCP/UDP/websockets
2024-10-26 23:52:13 +0200 <ash3en> good night, at least where I am
2024-10-26 23:52:03 +0200 <ash3en> I see, thank you very much! will think on this. got to go now but it won't be long until my next questions :D
2024-10-26 23:51:30 +0200merijn(~merijn@128-137-045-062.dynamic.caiway.nl) merijn
2024-10-26 23:51:13 +0200 <geekosaur> the whole point of websockets being that you don't have permission to use system sockets and often don't have permission to do anything more than different endpoints on port 443
2024-10-26 23:50:29 +0200 <geekosaur> (it may be a multiplexer handshake instead, I'm a little weak on websockets, I mostly work with system sockets)
2024-10-26 23:50:07 +0200 <geekosaur> right, but TCP only requires one at the beginning as well. that, however, is still protocol aside from the TCP 3-way handshake, which will still be there in some sense
2024-10-26 23:49:09 +0200 <ash3en> complex
2024-10-26 23:49:03 +0200 <ash3en> geekosaur: it is!
2024-10-26 23:48:54 +0200 <ash3en> The info I got was, that Websockets pass the responsibility of ack to lower levels and there is only a -- maybe it was a handshake, would that change something? -- on start instead of all the time
2024-10-26 23:48:11 +0200 <geekosaur> networking is complex 🙂
2024-10-26 23:47:44 +0200 <geekosaur> slightly slower, since you would have OSC protocol overhead and browser websocket protocol over HTTPS overhead
2024-10-26 23:47:10 +0200 <ash3en> so after all it would be as fast as "usual" OSC over TCP?
2024-10-26 23:44:50 +0200 <geekosaur> (TCP ACKs are more complicated than "one per message" except on theoretically perfect one-to-one networks, and sometimes even then)
2024-10-26 23:43:56 +0200 <geekosaur> even websockets uses one-per-message (sort of), but you need a raw system socket to observe it
2024-10-26 23:42:54 +0200 <geekosaur> it's a protocol thing, not a socket implementation thing
2024-10-26 23:42:22 +0200 <ash3en> sounded like websockets to me
2024-10-26 23:42:00 +0200 <ash3en> it was something about how just an initial acknowledge is used vs one for every msg
2024-10-26 23:41:08 +0200merijn(~merijn@128-137-045-062.dynamic.caiway.nl) (Ping timeout: 272 seconds)
2024-10-26 23:40:27 +0200 <ash3en> I wonder if it's a thing even.. maybe I misunderstood my colleague
2024-10-26 23:40:15 +0200pavonia(~user@user/siracusa) siracusa