2024/05/29

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2024-05-29 14:32:32 +0200ekurtz(~ekurtz@136.62.248.55)
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2024-05-29 14:22:13 +0200BigKozlowski(~BigKozlow@194.5.60.133)
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2024-05-29 14:05:21 +0200BigKozlowski(~BigKozlow@194.5.60.133)
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2024-05-29 13:56:02 +0200bjork1intosh(~bjork@2600:1700:5400:c80:7f46:b856:9661:438) (Quit: "Every day, computers are making people easier to use." David Temkin)
2024-05-29 13:55:07 +0200waleee(~waleee@h-176-10-144-38.NA.cust.bahnhof.se)
2024-05-29 13:49:00 +0200BigKozlowski(~BigKozlow@194.5.60.133)
2024-05-29 13:48:22 +0200 <mreh> I'm going to naively split the AABB of a group of objects and partition them based on which side the centroid of the AABB of each object lies
2024-05-29 13:46:43 +0200 <mreh> apologies, my lens-fu is a bit basic
2024-05-29 13:45:48 +0200 <mreh> building bounded volume hierachies to speed it up, more specifically
2024-05-29 13:45:23 +0200fizbin_(~fizbin@user/fizbin) (Ping timeout: 268 seconds)
2024-05-29 13:45:09 +0200 <mreh> I'm doing collision detection in 2 and 3D
2024-05-29 13:44:52 +0200 <mreh> I'm trying to find the largest bounds of axis aligned bounded boxes/cubes
2024-05-29 13:44:31 +0200 <ncf> what are you trying to do exactly?
2024-05-29 13:43:40 +0200 <mreh> or something like `fmap (flip view p) . holesOf $ traversed` ?
2024-05-29 13:43:10 +0200 <mreh> okay, so `fmap ($ p) . holesOf $ traversed` ?
2024-05-29 13:42:04 +0200 <ncf> well that gets you partially applied lenses
2024-05-29 13:41:29 +0200acidjnk(~acidjnk@p200300d6e714dc60b15ce67d57b130c2.dip0.t-ipconnect.de)
2024-05-29 13:41:28 +0200_________(~nobody@user/noodly)
2024-05-29 13:41:17 +0200 <ncf> holesOf traversed
2024-05-29 13:41:00 +0200 <mreh> And then `mapM f bases $ point`
2024-05-29 13:40:54 +0200 <ncf> then holesOf
2024-05-29 13:40:08 +0200 <mreh> It's close, I think what I need is analagous. I'd like to get the lenses for each basis.
2024-05-29 13:40:03 +0200_________(~nobody@user/noodly) (Ping timeout: 272 seconds)
2024-05-29 13:37:56 +0200 <mreh> ncf: sounds like it could be... thanks
2024-05-29 13:37:22 +0200chiselfuse(~chiselfus@user/chiselfuse)
2024-05-29 13:37:08 +0200BigKozlowski(~BigKozlow@194.5.60.133) (Ping timeout: 260 seconds)
2024-05-29 13:36:44 +0200 <ncf> you mean a basis? https://hackage.haskell.org/package/linear-1.23/docs/Linear-Vector.html#v:basis
2024-05-29 13:36:33 +0200chiselfuse(~chiselfus@user/chiselfuse) (Remote host closed the connection)
2024-05-29 13:36:09 +0200 <ncf> axes?
2024-05-29 13:34:42 +0200 <mreh> I'm sure I could write my own class to do it
2024-05-29 13:34:20 +0200 <mreh> anyone familiar with `linear` know if there's a way to enumerate the axes of the Vector types?
2024-05-29 13:31:56 +0200mreh(~matthew@host86-160-168-107.range86-160.btcentralplus.com)
2024-05-29 13:31:49 +0200danse-nr3(~danse-nr3@151.37.240.103) (Ping timeout: 268 seconds)
2024-05-29 13:31:28 +0200BigKozlowski(~BigKozlow@194.5.60.133)
2024-05-29 13:26:41 +0200BigKozlowski(~BigKozlow@194.5.60.133) (Ping timeout: 252 seconds)
2024-05-29 13:22:54 +0200 <tomsmeding> the colours aren't explained on the page, unfortunately
2024-05-29 13:21:53 +0200 <dminuoso> Curious, 9.2 is yellow stable, 9.4 is green stable.
2024-05-29 13:21:13 +0200BigKozlowski(~BigKozlow@194.5.60.133)
2024-05-29 13:18:47 +0200 <tomsmeding> https://gitlab.haskell.org/ghc/ghc/-/wikis/GHC-status